Play cossacks 2 on windows 7
There is an article here about Cossacks and Windows7 problem. Damn my russian its a little rusty comrade :. Kuromu View Profile View Posts. Mantala View Profile View Posts. It's not playable, everything goes so fast Per page: 15 30 Date Posted: 21 Apr, pm. Posts: Discussions Rules and Guidelines. Cossacks 3! Black terrain and menus everywhere Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts.
All rights reserved. All trademarks are property of their respective owners in the US and other countries. Some geospatial data on this website is provided by geonames. Anyone now about this problem and how to solved it? Or will Microsoft maybe fix this? I love this game and want to play it again. Radorarid , Jul 31, Was it running on Windows 7? Daddio , Jul 31, The only option may be to order from Steam.
IT is super cheap and works well. But I am still on Win7, and plan to stay on it until I am sure Win10 will work without any problems. Daddio , Aug 1, However i do now have an issue with Back to War, i seem to have no in game sound.
Although i haven't really messed around to try and fix this yet so i am not sure how serious that is. Masher , Aug 1, Scratch that, fixed the sound issue, all i had to do was go to playback devices and set my audio to 24bit from 16bit. So it seems like for me at least Cossacks works fine on Windows If you cannot fix the issue and really want to play might be worth looking at getting the Steam version, it's dirt cheap now.
Then there's the supply factor - for when you realise that food is running low, the only course of action is to strike out to take a local village and secure its food reserves. If not, your whole war effort is going to grind to a halt. Some players are sure to be disappointed that the resource management has been scaled down, but I felt the original Cossacks was too complicated for its own good. By focusing on battles and properly modelling factors like morale, unit fatigue, experience and leadership, the game is a far more accomplished and ultimately more satisfying tactical challenge.
The experience is further helped by competent Al, some wonderfully detailed animations and maps that are rich and diverse enough to justify the 2. Despite the almost retro look however, Cossacks II demands an impressive rig, one just as expensively equipped as might be needed for Rome: Total War or Half-Life 2.
If you possess such a beast and are looking for a strategy game with the same kind of depth as the best the genre has to offer, then Cossacks II comes highly recommended.
That said, with games such as Imperial Glory and - at long, long last - Age of Empires III making the leap into the same era of combat, it might just be wise to hold the line. Cossacks II is not without its faults, but you might be surprised to hear that the lack of a fully spinning whizz-bang 3D engine isn't one of them.
At no point while playing the game did I think the game would benefit from being 3D - the thought simply never entered my head. Although saying that, I am intrigued to see how Imperial Glory turns out. As a general you can command only one army, which I suppose has a certain historical resonance, but seriously limits your strategies and often sees you fighting over the same territories again and again with the exact same mission objectives.
I spent an entire afternoon - six hours - taking and retaking Brussels to the point that I lost interest in the game completely, gave up and started the whole campaign again. The Long-Awaited follow-up to 's surprise RTS hit appears to be every bit the sequel we expected, with just the right amount of interface tweaking and graphical polish to appease hardcore faithful and newcomer alike.
Although stopping short of creating a fully 3D game, GSC Game World has made efforts to compensate by offering to populate its vast trademark maps with up to 64, troops, all of which can be seen and controlled on one screen using the new 'L-mode' feature press L to zoom out.
It's up to the player which of the sectors to attack or whether to attack at all. Basically the campaign in Cossacks II provides for a truly non-linear experience, where it's entirely up to you, what to undertake at any moment, and which methods you use for victory.
0コメント